Star Wars: Rogue Squadron
1998 - Factor 5
The European Nintendo 64 launch line-up already included a Star Wars game: Shadows of the Empire, an odd and mediocre collection of unequal gameplays which solely capitalized on the franchise name and the console novelty. It left the fans longing for a better experience, which came around 2 years later.
Star Wars: Rogue Squadron is an exclusively flight combat game. (This specificity was probably inspired by its predecessor's best asset, the Battle of Hoth level). It was the first game to offer a 640x480 resolution through the N64's expansion pack.
But aside from its technical performance and solid gameplay, Rogue Squadron provided what most fans were looking for: live the Star Wars universe by proxy.